Work Orders

Each game, the various powerful factions of Bravado have sponsored a Work Order to members of the town.  This is a common Zone of Mechanics that exists at each DR:TX event.

A Work Order will be printed on a sheet of paper and have a series of thematic tasks that must be completed during that event.  While there are some abilities that reward certain Skill choices that have less immediate use for a new player, the majority of these rewards are accessible with a bit of role play, exploration, and commerce. Successful completion of these tasks will earn a reward appropriate to the tasks you completed from the Public Works.

ANY character may complete a Work Order once per event, and they can be completed by non-local players that are traveling, new players, or local and returning players. You don’t have to complete every task on the Work Order, and you can choose to only collect a partial reward depending on which tasks you complete.

Types of Work ORders:

  • Work Orders are the primary means of allowing players to earn some starting scrap and Brass at their first event.  Any player can request one of these from the Public Works in game, similar to starter weapons.  Each one will have tasks that reinforce behaviors of the Dystopia Rising game experience, from combat, economy, CvC, and role play.

  • Settlement Work Orders are a bit of an Out of Character mechanic where the Staff hires you in character to do tasks around the site. This might be something like refilling water and ice for the NPCs in Ops or checking for garbage and trash around a common gathering area. These will be posted by the General Store (Cedar Cabin) and will be available on a first-come-first-served basis.

Work Order Tasks

These are the six common tasks on a Work Order obtained from the Post Office:

Task 1 - Assess Your Surroundings (Reward: 2 Brass)

Get a lay of the land and check the exits. Spend FIVE MINUTES inspecting EACH of the following public buildings in Bravado. Note any security vulnerabilities, sleeping areas, amenities, maintenance needs, or other issues to report below.

  • Characters with Basic Artisan can complete these inspections in 2 minutes each.

  • Check the following locations:

    • THE DEPOT

    • THE GENERAL STORE

    • THE DUSTHOUSE

    • THE DOG RUN

Task 2 - Neighborhood Patrol (Reward: 3 Brass or 1 Crystal Candy Snack)

A good citizen aids the town in mutual defense against the threats of the wasteland, but some will choose selfish gain. Complete ONE or more of the following tasks to earn a reward of 3 Brass.  

  • [CVC] Characters with Criminal Influence may gain 1 Crystal Candy Snack instead of a Brass Reward. Note: Possession of this illegal item could result in consequences for your character.

  • Engage in combat against Raiders, Zed, or other threats to civic order 

  • Use at least one Skill on another survivor or threat

  • Render aid to a Bravado resident in need of assistance or care.

Task 3 - Wasteland Scouting (Reward: 5 Brass)

Learn more about the Wasteland around Bravado. Scout and explore  EACH  of the following locations, taking detailed notes.  This will require adventuring around the camp - don’t get dead!

  • Characters may spend 1 use of AWARENESS to check one of these locations without visiting it. 

  • Check the following locations:

    • THE MEADOW

    • THE MORGUE

    • THE DIVE

    • WIDOWS WALK

    • ANYPORT

    • DELVEDOWN CAMP

    • THE EXCLUSION ZONE

    • LAKE BRAVO

Task 4 - Community Building (Reward: 2 Basic Herb or Scrap)

Bravado relies on the strength of its citizens and the community they share. Become part of the community by engaging with your fellow survivors. Complete THREE or more of the following tasks.

  • Ask a fellow survivor about the History of Bravado or other recent events

  • Listen to a story about the local traditions of Bravado

  • Start a conversation with a local about how they came to Bravado

  • Inquire about the Laws of the Town and the Bravado Charter

  • Learn a new Skill from another survivor

  • Craft any item or act as a Skilled Assistant to another crafter

Task 5 - Research & Development (Reward: Blueprint of Choice)

A good survivor needs to update and maintain their gear. Spend 20 minutes and 5 mind points collaborating on Research and Experimentation in any AGRICULTURAL ZONE, ARTISAN CRAFTING ZONE, or CULINARY CRAFTING ZONE to uncover amazing new (to you) ideas! Record this expenditure as “R+D” on the back of your character sheet.

  • Characters with Basic Education can complete this research in 10 minutes instead.

Task 6 - San Saba Faction Support (Reward: Varies)

Learn more about the powerful factions of the San Saba region. Spend at least 10 minutes discussing the business of the FACTIONS OF THE SAN SABA with others in town. You may earn a reward from ONE of the following factions, based on their area of expertise:

  • Characters with Financial Manipulation may spend 5 Mind to select TWO choices instead.

  • Railroad Conglomerate (2 Basic Scrap)

  • Law Dog Union (1 Basic Herb)

  • San Saba Republic (1 Basic Travel Produce)

  • The Militia (1 Foraging Card)

  • Grave Council (1 Brass)

  • Junkerpunks (1 Brew: Hooch)

The faction chosen for this reward will continue to grow in influence over the others. These results will be tallied at the end of the event and could impact available zones of mechanics or plot.